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Red Alert 2 Serial Number For Xwis Connection



Command & Conquer: Red Alert 2
Developer(s)Westwood Studios
Publisher(s)EA Games
Designer(s)Dustin Browder
John Hight
Brett W. Sperry
Programmer(s)Henry Yu
Artist(s)Chris Ashton
Composer(s)Frank Klepacki
SeriesCommand & Conquer:
Red Alert
Platform(s)Microsoft Windows
Release
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

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Command & Conquer: Red Alert 2 is a real-time strategyvideo game by Westwood Studios, which was released for Microsoft Windows on October 23, 2000[1] as the follow-up to Command & Conquer: Red Alert. Red Alert 2 picks up at the conclusion of the Allied campaign of the first game. Its expansion is Command & Conquer: Yuri's Revenge.

Command and Conquer: Red Alert 2 contains two playable factions, the Soviets and the Allies, which both previously appeared in Command & Conquer: Red Alert. The single player campaign is structured in an alternate-ending mode as opposed to a progressive story mode. Like its predecessor, Red Alert 2 features a large amount of full motion videocutscenes between missions and during gameplay, with an ensemble cast including Ray Wise, Udo Kier, Kari Wuhrer, and Barry Corbin.

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Red Alert 2 was a commercial and critical success, receiving a rating of 86% from GameRankings.[2] A sequel, Command & Conquer: Red Alert 3, was released in 2008.

  • 1Gameplay
  • 2Synopsis
  • 4Reception

Gameplay[edit]

The main objective of the game is to defeat enemy commanders, played by AI or human opponents, by destroying their bases to the point of enemy capitulation. Players must also work to defend their own bases to maintain their ability to collect money and produce units, both of which are essential in achieving the main objective. Once all enemy commanders have been defeated, a winner is declared.

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Every aspect of gameplay in the game is based on the collection of money. In the game, money can be collected by several means. The most common is using miner trucks to gather ore and/or gems and transport them to a refinery. A player can also gain a lasting income by capturing oil derricks (neutral buildings that are present in some maps). There also are two one-time sources of money for Allied and Soviet players, namely: collecting random crates which are present in the map and selling off buildings which are controlled by the player. Allied players have a third one-time source of money, which involves using a spy to steal an opposing player’s money. The money is spent on constructing and repairing buildings and units. In both cases, players may start construction before having the full cost in one's reserves, as construction simply pauses if a player runs short of money.

The various nations are members of either the Soviet or the Allied factions, which are loosely based on the real life factions of the Cold War. One of the major praises of Red Alert 2 over the original Red Alert game was that playing as a specific country now made a difference. While every country has the basic buildings and units, each nation has a special unique unit, ability, or structure. This changed up the popular skirmish games, allowing for new strategies.

It is also the first C&C RTS not to include a “mission select” screen prior to levels that change the conditions of the next level.

Game balance[edit]

Red Alert 2 Serial Number Installation

Like previous Command & Conquer games, the two factions in Red Alert 2 have unique armies with their own strengths and weaknesses. To achieve victory, a player must play to their faction's strengths and exploit the other faction's weaknesses. The factions follow the same trend in the previous title.

Soviet vehicles tend to be more durable and have heavier firepower compared to their Allied counterparts. However, they are also more expensive to build and move more slowly, allowing Allied vehicles to out-maneuver and outnumber them. The Soviet infantry, on the other hand, are inferior to Allied infantry, but are cheaper and faster to train.

The Soviet faction is also superior in the early game and in land wars because of their more powerful and advanced tanks, while the Allied faction is better in the late game with more advanced units, such as those used in naval warfare. In particular, the Soviets are better for early game rushes, which are very common in online games.[3]

Single-player[edit]

A small Allied base at the beginning of a game. The player is preparing to place a 'Pillbox' defensive structure.

In single-player mode, the player can either compete in one of three campaigns or compete in Skirmish mode where the battle rules and settings can be customized.

Red Alert 2 contains three campaigns. Boot Camp, Allied, and Soviet. Each campaign is distinct in its own way. Boot Camp is simply a tutorial campaign consisting of two missions in which the player is introduced to the fundamentals of the game with the use of Allied forces. If played, Boot Camp leads into Allied Campaign chronologically. Allied and Soviet campaigns are the two main campaigns of the game, each consisting of twelve missions in which the player faces off against one or more computer-controlled opponents. In some missions, the objective is simply to defeat all opposing forces in the area; other missions have more specific objectives, such as capturing or destroying a particular enemy structure or defending a particular structure of the player's own from enemy attacks. While fundamentally different in story and units, both Campaigns are structured similarly. Both begin with the player operating a limited base or otherwise a Mobile Construction Unit to start from scratch plus a platoon of certain units, but in a few missions construction is not required.

Skirmish mode is essentially the free-for-all multiplayer mode played against computer-controlled opponents. The player chooses a map against as many players the map supports. The player can also change settings such as the number of starting units, the monetary levels at the beginning, game speeds and the availability of superweapons. There are no special objectives, just eliminate all enemies units and structures.

Multiplayer[edit]

Red Alert 2 includes two different multi-player modes. One, LAN allows the player to play alongside friends and others without the use of an internet connection. The other, Online Play allows the player to play across the internet and against players from across the globe. LAN play allows for only Skirmish Mode that is available in single-player. Online play allows for tournaments, private games, public games, ladder ranking games and also contains a chat system. In 2005, control of online play for Red Alert 2 and a number of older C&C games was passed over from EA to XWIS, a community-run server.

Synopsis[edit]

Serial Number Lookup

World War III
Part of Cold War

Primary Allied and Soviet countries
Date1970s
Location
North America, Caribbean, Asia-Pacific, Europe and Russia
Result

Allied ending:

  • Soviet invasion of the United States is repelled
  • Soviet nuclear silos in Poland and Cuba are destroyed
  • Allies capture Moscow and Premier Romanov

Soviet Ending:

  • Allied Weather Storm device in the US Virgin Islands destroyed
  • Allied Chronosphere in Alaska is destroyed
  • Soviet global domination
Belligerents

Allies:

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  • United States
  • United Kingdom
  • Germany
  • France
  • Korea

Other Allies:

  • Canada
  • Australia
  • Italy
  • Japan
  • Greece
  • Turkey
  • Others

World Socialist Alliance:

  • Soviet Union
  • Cuba
  • Libya
  • Iraq

Soviet allies:

  • Mexico
  • Poland
  • Others
Commanders and leaders
President Michael Dugan
European Council
Gen. Ben Carville (Allied timeline: †)
Gen. Réne Lyon
Lt. Eva Lee
Albert Einstein
Premier Alexander Romanov (Allied ending: POW; Soviet timeline: Killed in action)
Gen. Vladimir (Soviet timeline: Rebelled, Capital Punishment)
Yuri (Soviet timeline: Rebelled, †)
Lt. Zofia

Setting[edit]

Like previous Command & Conquerreal-time strategy games, Command & Conquer: Red Alert 2 contains two separate campaigns with distinct story lines, one for each playable faction.

Red Alert 2 is set in the same alternative history universe as Red Alert in which Adolf Hitler was removed from history. With Hitler gone, the Soviet Union led by Joseph Stalin attempted to conquer Europe but was defeated by the Allied nations and their military destroyed. Fearing that a regime change would cause mass unrest in the Soviet Union, the victorious Allies installed Alexander Romanov, a distant relative of Tsar Nicholas II, as the puppetSoviet Premier. Romanov acquiesces to the Allies' demands at first, though he builds up the Soviet military for 'defense purposes' – a cover for an intended invasion of the United States. The game's story line starts off in 1972, with the United States Armed Forces caught completely off guard by the sudden massive Soviet invasion of the United States, with Soviet aircraft, naval vessels, amphibious forces, and paratroopers coming in on both the East Coast and West Coast and with the majority of Soviet ground forces coming in through Mexico, starting World War III. The U.S. attempts to retaliate with the use of nuclear missiles, but Yuri, leader of the Soviet Psychic Corps and Premier Romanov's top advisor, uses his mind control to manipulate the personnel charged with launching the warheads and leaves them to explode in their silos. Within hours, the U.S. is overrun with Soviet Army troops. The player either takes the role of an American Commander, tasked by General Ben Carville with defending the United States, or a Soviet Commander leading the invasion for Premier Romanov.

Blue: playable Allied nations
Red: playable Soviet nations

Allied campaign[edit]

The Allied Commander is sent to New York City with a special forces team led by Special Agent Tanya Adams to repel a Soviet invasion there and then to Colorado Springs to liberate the Air Force Academy and the air base there. As they return victorious, they discover that a Soviet mind control device known as the Psychic Beacon has been deployed in Washington, D.C., forcing the president and General Carville to surrender. The Commander frees them from control and the government goes into exile in Canada.

When the Soviets put another psychic device in Chicago, the Psychic Amplifier, which could control the whole country, the Allies free the city from their Canadian base by destroying the Amplifier. The Soviet chief commander, General Vladimir, retaliates by detonating a nuclear missile in the city. Alarmed, the leaders of France, Germany, and the United Kingdom agree to help the U.S. if they disarm the Soviet nuclear missile silos threatening them in Poland which the Commander and Tanya handle at the behest of the president. Now bolstered by additional men and equipment, the U.S. military is able to launch an amphibious assault on Soviet-occupied Washington, D.C. and recapture the city. After defending Pearl Harbor from Soviet assault, the Allied forces liberate St. Louis and all of the Mississippi River south of the city from psychic control and thwart Soviet attempts to replicate the Allied prism technology that creates massive energy beams to destroy units.

After General Carville tasks the Commander to defend Albert Einstein's laboratory which holds a prototype Chronosphere which can teleport troops anywhere in the world, he is killed by a Soviet suicide bomber. Einstein determines the best place to build the Chronosphere is on a tiny island in the Florida Keys, not far from Soviet Cuba. The Allies use the Chronosphere's teleportation capabilities to take an Allied strike team to Moscow where they successfully destroy the defenses around the Kremlin and teleport in a strike team led by Tanya that captures Premier Romanov, leading to the Soviet's surrender.

Soviet campaign[edit]

Premier Alexander Romanov briefs the Commander about the upcoming Soviet invasion of the United States. The Commander leads an invasion into Washington, D.C. and destroys the Pentagon. Another Soviet invasion is launched into Florida to destroy a U.S. fleet which was threatening the Soviet invasion of East Coast. Despite this, the Soviet chief commander, General Vladimir, is credited with the success of those campaigns. While Vladimir is back in Moscow, Romanov's top advisor, Yuri, recommends proving his worth by taking control of New York City using a Psychic Beacon. When Allied forces from South Korea launch an amphibious attack on Vladivostok, the Commander successfully repels the Allies, leading Germany and France to send troops to the German-Polish border to defend from Soviet aggression. The Commander takes advantage of this by conquering Paris, using the Eiffel Tower as a massive Tesla coil to destroy the city. With this, the European Allies are forced to withdraw their support for the United States.

In the meantime, Yuri has been using his psychic abilities to control Romanov, who gives him control of the military, much to the disgust of General Vladimir. Yuri dismisses Vladimir and tasks the Commander with establishing a base on the Hawaiian Islands. When the Allies try to use their Chronosphere to attack a Soviet research facility in the Ural Mountains, the Commander successfully defends the facility. Shortly afterwards, Yuri tells the Commander that Vladimir killed Romanov. Declaring Vladimir a traitor and a 'nonperson', Yuri orders the Commander to capture Vladimir in the White House. After Vladimir's capture and exceution, the Commander successfully captures the U.S. president and destroys the Allied superweapon: the weather control device; capable of creating powerful thunderstorms.

Impressed by the Commander's victories, Yuri invites them back to Moscow to thank them but their aide, Lt. Zofia, reveals that Romanov recorded a message before his death in which he reveals that Yuri was controlling him and orders them to bring Yuri to justice. The Commander attacks Moscow with the bulk of the Soviet army and destroys the Kremlin, seemingly killing Yuri. They then use information from Yuri's files to destroy the Allied last-ditch effort to assault the Soviet Union using another Chronosphere, effectively becoming the ruler of the world. In the final cutscene, it is revealed that Yuri has survived, his brain floating in a glass jar filled with water and telepathically communicates to the commander, saying 'It would have been good to see inside your mind, General. I still may get the chance..' setting the stage for Command & Conquer: Yuri's Revenge.

Soundtrack[edit]

The Red Alert 2 soundtrack was composed by long-time Command & Conquer collaborator Frank Klepacki.

Reception[edit]

Sales[edit]

In the United States, Red Alert 2 debuted at #1 on PC Data's computer game sales chart for the October 22–28 period.[4] Holding the position in its second week,[5] the title became October's ninth-biggest computer game seller, according to PC Data.[6] It proceeded to maintain an unbroken streak in the firm's weekly top 10 through the end of 2000,[6][7][8][9][10][11][12][13][14] and to claim #1 and #7 for the overall months of November and December, respectively.[9][14]Red Alert 2's domestic sales totaled 334,400 units by year's end, which drew revenues of $13.2 million. PC Data ultimately named it the United States' 13th-best-selling computer title of 2000.[15] It took 14th for 2001,[16] with sales of 388,893 units and revenues of $15 million.[17]

In the United States, the game sold 810,000 copies and earned $26.9 million by August 2006, after its release in October 2000. It was the country's 11th best-selling computer game between January 2000 and August 2006. Combined sales of all Command & Conquer strategy games released between January 2000 and August 2006, including Red Alert 2, had reached 4.3 million units in the United States by the latter date.[18]Red Alert 2 received a 'Platinum' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[19] indicating sales of at least 300,000 copies in the United Kingdom.[20]

In the German market, Red Alert 2 was expected to be a commercial success. PC Player's Martin Schnelle predicted that it could be the best-selling game of the 2000 holiday season.[21] It debuted at #1 on Media Control [de]'s computer game sales rankings for October 2000, and held this spot the following month.[22][23] The Verband der Unterhaltungssoftware Deutschland [de] (VUD) presented Red Alert 2 with a 'Gold' award at the end of November,[24] indicating sales of at least 100,000 units across Germany, Austria and Switzerland.[25] After taking fourth place in December, the game remained in Media Control's top 10 through February 2001,[22] and in the top 14 through March.[26]Red Alert 2 had sold roughly 180,000 units in the German region by May, a figure with which Electronic Arts was 'very pleased', according to Udo Hoffman of PC Player.[22]

While Red Alert 2's sales in the German market were strong, the game was less successful than its predecessor Command & Conquer: Tiberian Sun.[22] Discussing the performance of Red Alert 2 and its contemporary hits, Herman Achilles of the VUD described a 'noticeable drop in sales, especially among mega sellers', which he attributed to growing piracy rates.[24] Tom Meier of the German retailer PC Fun believed the game's lower demand was caused by players' 'widespread disappointment' with Tiberian Sun. Hoffman wrote that Meier 'had to open his shop half an hour earlier to cope with the crowds' for Tiberian Sun, while Red Alert 2 'was just a sale among many.'[22]

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Critical reviews[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings86%[2]
Metacritic84/100[27]
Review scores
PublicationScore
GamePro4.4/5[28]
GameSpot8.5/10[29]
IGN9.3/10[30]

Red Alert 2 received mostly positive reviews, with IGN calling it outstanding and GamePro's Editor's Choice.[citation needed] One reviewer on GamePro noted 'It's not the most innovative game, but with its solid gameplay and alternate Cold War storyline, Command & Conquer: Red Alert 2 is the best 2D real-time strategy game since StarCraft'.[citation needed]

Following the September 11 attacks, the game's cover art was hastily redesigned to remove the depiction of a plane heading toward a burning World Trade Center and to swap the U.S. flag on the front cover with a mushroom cloud. EA offered retailers an opportunity to exchange their copies with a version that bore the revised cover art.[31] Despite the repackaging, the World Trade Center continued to be present in the game's campaign.[citation needed]

PC Gamer US named Red Alert 2 the best real-time strategy game and the best multiplayer game of 2000.[32]

References[edit]

  1. ^'Command & Conquer: Red Alert 2 (2000) (VG) – Release dates'.
  2. ^ ab'Command & Conquer: Red Alert 2 for PC'. GameRankings. CBS Interactive. Retrieved November 14, 2018.
  3. ^'Red Alert 2 Strategy Guide – Executing and Preventing Rushes'. Archived from the original on October 4, 2011. Retrieved December 1, 2007.Cite uses deprecated parameter |dead-url= (help)
  4. ^Walker, Trey (November 9, 2000). 'Red Alert 2 Tops the Charts'. GameSpot. Archived from the original on February 3, 2002. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  5. ^Walker, Trey (November 15, 2000). 'Red Alert 2 Continues to Conquer'. GameSpot. Archived from the original on December 20, 2001. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  6. ^ abWalker, Trey (November 22, 2000). 'The Sims Riding High into the Shopping Season'. GameSpot. Archived from the original on February 10, 2002. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  7. ^Walker, Trey (November 30, 2000). 'Roller Coaster Tycoon Tops Holiday Charts'. GameSpot. Archived from the original on December 18, 2001. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  8. ^Walker, Trey (December 6, 2000). 'The Sims Back on Top'. GameSpot. Archived from the original on April 4, 2002. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  9. ^ abWalker, Trey (December 14, 2000). 'Red Alert 2 Takes November by Storm'. GameSpot. Archived from the original on February 3, 2002. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  10. ^Walker, Trey (December 21, 2000). 'The Scars of Velious Tops the Charts'. GameSpot. Archived from the original on December 18, 2001. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  11. ^Walker, Trey (January 2, 2001). 'Roller Coaster Tycoon Keeps On Rolling'. GameSpot. Archived from the original on April 5, 2002. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  12. ^Walker, Trey (January 5, 2001). 'The Sims Regains First Place'. GameSpot. Archived from the original on November 9, 2001. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  13. ^Walker, Trey (January 10, 2001). 'Sims Still Seeing Stellar Sales'. GameSpot. Archived from the original on February 10, 2002. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  14. ^ abWalker, Trey (January 17, 2001). 'The Sims Takes All'. GameSpot. Archived from the original on November 9, 2001. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  15. ^Staff (April 2001). 'Eyewitness; It's All in the Numbers'. PC Gamer. 8 (4): 40, 41.
  16. ^Walker, Trey (February 7, 2002). '2001 game sales break records'. GameSpot. Archived from the original on October 19, 2004. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  17. ^Bradshaw, Lucy (January 31, 2002). 'Markle Forum on Children and Media'(PDF). New York University. Archived(PDF) from the original on June 19, 2004.Cite uses deprecated parameter |deadurl= (help)
  18. ^Edge Staff (August 25, 2006). 'The Top 100 PC Games of the 21st Century'. Edge. Archived from the original on October 17, 2012.Cite uses deprecated parameter |deadurl= (help)
  19. ^'ELSPA Sales Awards: Platinum'. Entertainment and Leisure Software Publishers Association. Archived from the original on May 15, 2009.Cite uses deprecated parameter |deadurl= (help)
  20. ^Caoili, Eric (November 26, 2008). 'ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK'. Gamasutra. Archived from the original on September 18, 2017.Cite uses deprecated parameter |deadurl= (help)
  21. ^Patalong, Frank (October 31, 2000). 'Die Spiele der Saison; 'Baldur macht das Rennen''. Der Spiegel (in German). Archived from the original on January 13, 2019.Cite uses deprecated parameter |deadurl= (help)
  22. ^ abcdeHoffman, Udo (May 2001). 'NachSpiel'. PC Player (in German): 26.
  23. ^'Stand: November 2000' (in German). Verband der Unterhaltungssoftware Deutschland. Archived from the original on December 9, 2000. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  24. ^ ab'VUD Sales Awards: November 2000' (Press release) (in German). Verband der Unterhaltungssoftware Deutschland. Archived from the original on January 10, 2003. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)[circular reference]
  25. ^Horn, Andre (January 14, 2004). 'VUD-Gold-Awards 2003'. GamePro Germany (in German). Archived from the original on July 18, 2018.Cite uses deprecated parameter |deadurl= (help)
  26. ^'Zeitraum: März 2001' (in German). Verband der Unterhaltungssoftware Deutschland. Archived from the original on April 29, 2001. Retrieved May 21, 2019.Cite uses deprecated parameter |deadurl= (help)
  27. ^'Command & Conquer: Red Alert 2 for PC Reviews'. Metacritic. CBS Interactive. Retrieved November 14, 2018.
  28. ^'GamePro Command * Conquer: Red Alert 2: PC'. Archived from the original on June 18, 2008.
  29. ^'Command & Conquer: Red Alert 2 - GameSpot.com'. Uk.gamespot.com. October 27, 2000. Archived from the original on May 25, 2012. Retrieved August 16, 2013.Cite uses deprecated parameter |deadurl= (help)
  30. ^'IGN: Command & Conquer: Red Alert 2'.
  31. ^Walker, Trey. 'EA offers retailers revised Red Alert 2 box art'. Gamespot. Retrieved December 29, 2016.
  32. ^'The Seventh Annual PC Gamer Awards'. PC Gamer. Vol. 3 no. 8. Imagine Media. March 2001. ISSN1080-4471.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Command_%26_Conquer:_Red_Alert_2&oldid=913595985'
Command & Conquer: Red Alert 2
Developers
Publishers
Release dates
WindowsOctober 23, 2000
Command & Conquer
Command & Conquer1995
Command & Conquer: Red Alert1996
Command & Conquer: Tiberian Sun1999
Command & Conquer: Red Alert 22000
Command & Conquer: Renegade2002
Command & Conquer: Generals2003
Command & Conquer 3: Tiberium Wars2007
Command & Conquer: Red Alert 32008
Command & Conquer: Red Alert 3 - Uprising2009
Command & Conquer 4: Tiberian Twilight2010
Command & Conquer: RemasteredTBA

Key points

Multiplayer community is officially maintained by XWIS, with instructions on their website.[1]
Small but dedicated community.
Number

General information https://mysdegelig.tistory.com/1.

Community maintained multiplayer support by CnCNet (only Yuris Revenge expansion)[2]
Command & Conquer Wiki - A wiki for everything Command & Conquer-related
  • 1Availability
  • 2Essential improvements
  • 3Game data
  • 4Video settings
  • 6Audio settings
  • 7Network
  • 8Issues fixed
  • 9Other information

Availability[edit]

SourceDRMNotesKeysOS
RetailSafeDiscDRM[Note 1].
Origin Bundled with other games in the franchise up to Tiberian Twilight.
Included with Origin Access Basic.
SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).

Downloadable content (DLC) and expansions

NameNotes
Command & Conquer: Red Alert 2: Yuri's Revenge Bundled with the The First Decade and Ultimate Collection compilations.

Essential improvements[edit]

Patches[edit]

Patch 1.006 for Red Alert 2 fixes general bugs, network and exploit issues.
Patch 1.001 for Yuri's Revenge fixes bugs, crashes and a problem when multiple CD drives are plugged in.

LAN patch (fan made)[edit]

The LAN patch lets you play LAN on Command & Conquer: Tiberian Sun and Red Alert 2 (and their expansion packs) in Windows 2000 and later by changing IPX protocol to UDP.

Command & Conquer Ultimate Collection Fixed Launchers (Origin)[edit]

An unofficial patch that provides a slight enhancement to the default launchers provided with the Origin release (fixes registry entries and allows command line arguments to function properly).

It can be downloaded from the developer's site.

Game data[edit]

Configuration file(s) location[edit]

SystemLocation
Windows <path-to-game>*.ini[Note 2]

Red Alert 2 Serial Number Cd-key

Save game data location[edit]

SystemLocation
Windows <path-to-game>*.sav[Note 2]

Serial Number Idm Terbaru

Save game cloud syncing[edit]

Video settings[edit]

In-game options screen.
Graphics featureStateWSGFNotes
Widescreen resolution See Widescreen resolution.
Multi-monitor See Widescreen resolution.
Ultra-widescreen See Widescreen resolution.
4K Ultra HD
Field of view (FOV)Isometric.
WindowedAdd -win to the shortcut target.
Borderless fullscreen windowedSee the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)See the glossary page for potential workarounds.
60 FPS and 120+ FPS

Widescreen resolution[edit]

For changing resolution open files RA2.ini and RA2md.ini with any text editor and type your resolution there:

Where ScreenHeight and ScreenWidth are your desired resolution.

Input settings[edit]

In-game key map settings.
Keyboard and mouseStateNotes
Remapping
Mouse accelerationCan only change scroll speed
Mouse sensitivityFor scroll speed.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller supportSee the glossary page for potential workarounds.

Audio settings[edit]

Audio featureStateNotes
Separate volume controls
Surround sound
SubtitlesSome non-English languages might have forced subtitles enabled.[5]
Closed captions
Mute on focus lost

Localizations

LanguageUIAudioSubNotes
English
Traditional Chinese
French
German
Korean

Network[edit]

In-game network settings.

Multiplayer types

TypeNativePlayersNotes
LAN play8 Requires LAN patch to function on modern Windows.
Online play8

Connection types

TypeNativeNotes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP

Ports

ProtocolPort(s) and/or port range(s)
TCP3840, 4005, 4808, 4810, 4995, 7000-7002
UDP1234-1237
Xwis
Universal Plug and Play (UPnP) support status is unknown.

Serial Number Idm

Issues fixed[edit]

Game does not start (Origin)[edit]

Disable Origin In Game[citation needed]
  1. Select the My Games tab in Origin.
  2. Right-click Red Alert 2/Yuri's Revenge and select 'Game Properties'.
  3. Check the 'Disable Origin in Game for this game' option.
  4. Click OK and launch the game.

'player already have the same serial' error[edit]

This issue may occur when using the Command & Conquer Ultimate Collection version from Origin.
Add missing registry value[citation needed]
  1. Go to HKEY_LOCAL_MACHINESOFTWAREWow6432NodeWestwoodYuri's Revenge
  2. Make a new string called Serial
  3. Enter anything as the string text (each player must have a unique entry).

'***FATAL*** String Manager Failed to Initialize Properly' error[edit]

Setting up compatibility settings[citation needed]
  1. Go to <path-to-game>
  2. Right click on the Ra2.exe file and select 'Properties'.
  3. Go to the 'Compatibility' tab and enable Compatibility Mode (set it to 'Windows 98/ME') and 'Run this program as an administrator'.
    • The options in the normal Compatibility view cannot be selected. Click 'Change settings for all users' to make the modifications.
  4. Apply the changes and launch the game.

Notes

This will fix the base game only. For Yuri's Revenge, repeat these steps for RA2MD.exe

Black screen with switchable graphics[edit]

This occurs when the game engine tries to render in VRAM.

Disable the Compatibility Mode of the game's RA.exe executable then copy the files from the .zip at https://github.com/CnCNet/cnc-ddraw/releases/latest to your Red Alert II installation folder, replacing those present. This also allows higher and wide-screen resolutions than the Agrit fix below.

Red Alert 2 Serial Number For Xwis Connection

Another fix is to download Aqrit's ddwrapper and extract the ddraw.dll and aqrit.cfg files into the RA2 folder, where ra2.ini lies. Next, ensure that only these settings are set to '1' in aqrit.cfg:

Alternatively, simply download and extract the contents of this preconfigured fix into the RA2 folder. Also, consider using the performance fix as well.

Game is purple/green colored and displays only on the other half of the screen[edit]

This happens sometimes on newer versions of Windows (7, 8, 8.1 and 10). To fix this, download Aqrit's ddwrapper and extract the ddraw.dll and aqrit.cfg files into the RA2 folder, where ra2.ini lies.

Some Windows elements flicker from behind the game[edit]

This happens if you have downloaded Aqrit's ddwrapper and extracted the ddraw.dll and aqrit.cfg files into the RA2 folder and have set the ForceDirectDrawEmulation to '1'. To fix this set ForceDirectDrawEmulation to '0':

Lag/low FPS[edit]

Modify the RA2.ini file[citation needed]
  1. Go to <path-to-game>
  2. Open RA2.ini.
  3. Under the [Video] section, add VideoBackBuffer=No to a new line.
  4. Save the file and launch the game.

Notes

This will fix the base game only. For Yuri's Revenge, repeat these steps for RA2MD.ini
Use Command and Conquer Graphics Patcher[6]

Game runs too fast[edit]

Before using this fix, make sure the in-game 'Game Speed' slider is adjusted properly
Use the -SPEEDCONTROLcommand line argument[7]
  • The launcher provided with the Ultimate Collection (Origin release) does not support custom launch options. Install the Command & Conquer Ultimate Collection Fixed Launchers before using.
  • Apply the argument to a shortcut of the RA2Launcher.exe file.

Other information[edit]

API[edit]

Technical specsSupportedNotes
DirectDraw7

Middleware[edit]

MiddlewareNotes
CutscenesBink Video
MultiplayerWestwood Online

System requirements[edit]

Windows
MinimumRecommended
Operating system (OS)9598, ME, 2000, XP
Processor (CPU)266 MHz 450 MHz
System memory (RAM)64 MB128 MB
Hard disk drive (HDD)350 MB
Video card (GPU) 2 MB of VRAM
DirectX 7.0a compatible

Notes

  1. SafeDisc retail DRMdoes not work on Windows 10[3] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]
  2. 2.02.1When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%VirtualStore (more details).

References

  1. https://www.reddit.com/r/Games/comments/114f1d/any_cc_red_alert_2_yuris_revenge_fans_on_reddit/
  2. http://cnc-comm.com/community/index.php?topic=4497.0
  3. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  4. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  5. Traditional Chinese version have forced subtitle enabled in-game
  6. http://www.stuffhost.de/files/cnc/CnCPatcher.html
  7. http://cnc-comm.com/community/index.php?topic=2132.0